Given the clarity about how the tie-breaking system works I thought I'd go thru the Sunday seeding as well. ('Cus it's kinda unusual.) With six teams moving on to Sunday the top 2 seeds get a bye directly to the semi-finals. This time it was Legion (1) and 'Shock (2); one from each bracket. The rest of the seeds are determined across brackets with the 3 seed facing the 6 seed and 4 versus 5. So far so good. The league puts the 4/5 game under the one seed and the 3/6 game under the two seed. The real question becomes why are the quarterfinal elimination games attached to a one or two seed prior to the games being played? 'Cus they are--which sorta defeats the purpose of seeding the match-ups if the end result doesn't (necessarily) favor the top seed(s). The result is the quarterfinal elimination winner faces the higher seed in their Sunday bracket even if the match-up isn't the one that favors the top seed. This, btw, is nothing new. It's just another league curiosity that demonstrates when it comes to being a sport there remains room for improvement.
As it turned out the Sunday brackets reflected the prelim brackets as there was no cross bracket match-ups until the final. The first game up was Dynasty versus Damage, a rematch of a prelim game that saw Dynasty win 7-1 on Saturday. On Sunday in a series of drawn out long points Dynasty led 4-2 with less than 3 minutes remaining. Both teams conscious of the stakes played some atypical paintball perhaps too concerned about making a crucial error than in taking control of the match. (I hesitate to offer any explanation of how the two games were different given that some of VFTD's readers apparently don't understand the difference between facts and details and excuses but since I'm bold and fearless I'll give it a go anyway.) In the Saturday match there was only one point where both teams were 5-on-5 due to a trifecta of majors called on Damage beginning with the first point. Sunday's match included penalties as well including a late penalty against Dynasty that carried over into the overtime point. In the end Damage was able to close the gap and with the advantage of a 5-on-4 overtime breakout completed the comeback to take the quarterfinal elimination match and earn a second shot at the Russians.
In the second quarterfinal elimination game X-Factor took on Infamous and made a game of it. And despite the failure to make the semis it had to encourage Alex and the X-Factor guys who have been on the cusp of Sundays all season. Both semis ended in identical scores with Shock and the Russians duplicating their prelim results and moving on to the finals.
The pro field also saw a number of other matches played on it during the day including some xball divisional finals and the CXBL Old Skool xball format final. Over the course of the weekend there was a decent crowd both prelim days to watch the pro games and Sunday saw full stands catching all the finals action. On a side topic it seems some of our Eurotrash paintball kin are making a fairly big deal over their (somehow collective?) WC successes and while I don't begrudge anybody a reason to party I am unconvinced there's much there there. If you know what I mean. The issue is the competition. Big ups to DOW Warberg, a D2 Millennium team competing in, wait for it, D2. Now I haven't investigated the rosters involved to try and see who and how many players (or teams) of a Euro persuasion were playing down so let's just focus on TonTons. (And for those teams playing where they belonged--or ballpark--thumbs up to y'all as well.) Is there a U.S. pro team that would make a big deal over winning a D1 title? Seriously? Is it just me or isn't that an acknowledgment of inferiority prima fascia or at least a collective feeling of inferiority? And it's not like the mercs on Millennium rosters are pros from Fiji or South America.
The perhaps least well known title up for grabs on Sunday was the PSP Pro series championship that saw Impact, Damage & the Russians (in that order) vying for a first time distinction. Early NXL seasons played for WC seeding and the Cup was the be all and end all of pro success. When the NXL became PSP Pro that tradition was carried over and despite moves to event titles, etc. the season champ remained the Cup winner. This year the league began treating the pro division as the other divisions in that they kept a point total from event to event that thru the Cup results would also crown a series champion. When Impact got knocked out of Sunday play that left the series title up to the race between the Red Legion & Damage. Given the point spreads going into Cup and the number of teams competing Damage needed to finish third if the Russians won to take the series. Damage beat Infamous in the 3 versus 4 match-up. And it was perhaps the least exciting championship anyone has ever won. As time goes by I hope the players will take some pride in the accomplishment of winning both pro series championships in the same season but right now they don't care. The object of the competition is to win and despite what the trophy says the Russians are the best xball team in the world. (Well earned.) So we'll take the 7-man title and hope to defend it and we'll hopefully continue to grind with the goal of winning xball next year.