Thursday, March 31, 2011

The Chip continued, or

How I learned to love the NPPL.
Mr. Curious has been scouring dark alleys and putting his ear against moldy walls in cheap motels desperate for the rest of the story. The Chip Story, that is. It didn't help but a couple of timely emails did help sort things out a little bit more. It seems some of the ownership teams were out of the loop when NPPL Supreme Command made the decision to install the chips prior to Huntington Beach. (And is likely responsible for some of the leaks and surprise expressed by some.) It also seems that the current idea of enforcement from the Supreme Command's brain trust is to adjust markers with the chips installed to a monitored 15 BPS limit and assume that because the guns can be monitored that no one will alter their gun's function.

But VFTD continues to ask what if some team or even player challenges the league to enforce the gun rules during the event. What then? There is nothing (known to VFTD) in place for handling such a situation. Perhaps a quiet word about turning the guns back down. Or, you know, we know your guns were doing 20 BPS OTB. Best not do that anymore. Or maybe retroactive penalties after games have been played? Nor is there yet a real definition for what constitutes a violation of the 15 BPS cap as monitored by The Chip. What happens when the gun rules are challenged and nobody can give a clear, defensible explanation of how the chip monitoring translates into fair enforcement?

1 comment:

Gabriel said...

One gun OTB is shooting 20bps. They don't know who has the hot gun. Do they just pull a body? What if the hot gun is still on the field? Do they keep pulling bodies until they find it?

Do specific people have to use specific guns then, so they can identify which person is shooting too fast?

What if a gun goes down while chroning for a game and the team grabs another gun? Either it's not chipped, or that chip isn't assigned to the player...