Wednesday, April 4, 2012
Branding
My interest in branding revolves around paintball as sport and more specifically the pro teams that represent our sport. Efforts at branding have occurred but much like the rest of the paintball universe nobody is hitting the bullseye and many aren't even shooting at the correct target. The team closest to the mark is Vicious. They have a clear, simple, unchanging identity and the bolder and more instantly recognizable it is the better. Other teams have standard colors but they typically aren't unique or particularly distinct. Most have some sort of team logo or design but again these mostly come into play only upon closer scrutiny--and most teams have a base design that matches their sponsors' current product offering. Which is okay, particularly if the sponsors principle goal is to sell more jerseys or pants, but it isn't doing the job for the teams. And until more teams take their "brand" seriously they will continue doing themselves a disservice.
The trend in paintball jersey design has been to create unique, complex, even artful designs that satisfy the customer, the players, and seem to provide a unique identity to the wearer--but they really don't. At least not to the average outside observer or spectator. And when those designs are changed year after year, logos notwithstanding, the teams are not creating an identity or a brand. (But unless you're a pro team or aspire to be one it probably doesn't matter.)
If--and it remains a substantial if--competitive paintball is going to rise to the level of recognized sport one of the things that will facilitate the process is a readily identifiable product. There are, at present, two tracks being pursued aimed at legitimizing our sport. The Millennium Model is focused on the institutions and organizations of sports federations--if you build it they will recognize it--while the PSP is focused on producing a viable product to sell. In the PSP Model there is immediate value in rethinking the branding of pro teams and in the longer course it will also better serve the interests of competitive paintball to simply look more like a sport.
Think for a minute about mainstream sports and their uniforms. Bold, simple, consistent, unchanging unique color schemes that share normative characteristics across a league or sport. In our culture you almost don't need to know anything at all about football to know when you see a kid wearing a black & silver jersey that it is A) a football jersey and B) an Oakland Raiders jersey. That my friends is a brand.
This year the PSP has changed jersey marking requirements. It's mostly a matter of larger numbers and hopper numbers. The purpose is to aid in the collection of data for statistics. It's time to expand that vision and look at the Big Picture. It's time to think about the brand. And it's past time for teams, pro teams in particular, to recognize the value and potential in creating a more universal brand than a sponsor's latest jersey design insert logo here. And just so the industry isn't left out include them in the process of creating the league brand with the result that partnership creates a new tier of products only the sponsor companies are authorized to make and retail.
Time to stop talking about branding and do something about it.
Tuesday, January 10, 2012
Never Say Never
Monday, January 9, 2012
A Monday Poll First
If you vote, please vote in both polls.
The teams listed are last year's teams plus 187 Crew. While VFTD does not expect an 11 team division these are the teams that would be in as of today.
Be a part of VFTD history. Vote--then vote again--in the first twin Monday Poll.
UPDATE: What the hell, man?! Clicking your mouse twice was too much for some of you? Determined to skew my already unscientific poll results? Didn't want to anonymously hurt any team's po' widdle feewings by voting them most likely to come in last?
Monday Poll in Review
Last week's question wanted to know which team(s)--from the list given--were least likely to compete in the NPPL Pro Division in 2012. Even taking into account those who misread the question--or didn't read it at all--looking at the raw numbers proved to be, er, confusing. Everybody received some votes. And nobody was seen as an overwhelming choice not to compete. The top vote getters (those teams seen as least likely to compete in the NPPL Pro division) were Vicious and Top Gun (Top Gun Evolution was the series winner in D2.) Mutiny was a no-show at the Vegas finale last year and didn't come in last. Nor did Blast--which announced they would not be competing in 2012--while the poll was still open! In fact neither Blast or Mutiny received votes from more than 50% of the voters. Hello!?
Despite the goofy looking numbers there was some order amidst the seeming chaos. NPPL Pro has 16 teams. The poll list included 24 teams; all 16 from last season plus the top 2 D1 teams, top D2 team, the rumored possibles plus Vicious. The list didn't include any Euro teams or the other 3 PSP Pros; Legion, Ironmen & CEP since all were deemed as highly unlikely at best. If the final poll results are listed in the order of fewest votes (most likely to compete in NPPL Pro) to the most votes the result is kinda interesting. The top ten begining with number 1 are, Dynasty, Avalanche, Legend, Impact, Vendetta, XSV, Xplicit, Uprising, Thunder & Arsenal. 11-13 are X-Factor, Damage & Infamous. Rounding out the top 16, the poll's projected NPPL Pro Division for 2012, are HK, Aftershock & Unnamed Canadian team. Tied at 17th are New Mystery Team and Miami Devious(Rage). Listed in order it almost rounds into shape and despite the actual numbers it even makes a kind of sense. And while I know it's silly I'd love to see Unnamed Canadian listed amongst the teams at HB.
So--will the NPPL have a full 16 teams in the 2012 Pro Division?
Sunday, January 1, 2012
Burning Questions, 2012 Edition
Since December was Baca's Mailbag month at VFTD (the blog) everything else was either tweeted (@VFTD) or posted up on VFTD (the Facebook page). Try to keep up.
The first burning questions of 2012: (feel free to add your own)
If Impact sticks with their rumored plan to play only NPPL this season will their players be allowed to play elsewhere in the other leagues? And if so, who should play where?
Will there be an Aftershock in 2012?
How many pro teams fail to answer the bell at the start of the season?--(whenever that might be in individual cases.)
Will HydroTec finally roll out there water ball this year? Did you see the latest HydroTec video? [h/t Facefull on Twitter] Can you say desperately trying to remain relevant? Still, the sheet of half shells filled was kinda cool but I don't remember hearing a release date in there anywhere, did you?
Over in Euroland will there be as many defections from the closed division ranks as there were last year? And after scouring far and wide for replacements last year where will the new crop come from?
Wednesday, November 30, 2011
Silly Season
(Btw, I am working on World Cup Practice, part 4 and will post it soon-ish.)
The on again off again major league merger is definitely off. (Until it isn't.) As of right this minute it appears that both leagues will go about their regular bidness. Could that change? Sure, when pigs fly and NASA discovers those moon rocks they collected are petrified cream cheese. Never say never but it looks like a real long shot right now.
And again I gotta ask--since nobody has come up with a good answer yet--why so many players seem to think the merger has any real meaning for them or competitive paintball generally? If you read the rubbish being posted most of the hysterical merger mania seems to be convinced that a merger would usher in a new golden era of tournament paintball and in no time at all the President (or at least Beyonce) would be singing the national anthem before a championship final being broadcast live to billions of instant fans. Seriously, what possesses people to believe that sort of nonsense?
Back to the merger. The real issue (assuming the merger stays off the table) is how the sponsors respond, if they do, or if everything remains bidness as usual. Yes, I've said this before and it remains true today. And as before there's no telling--yet. Rumor has it the industry players generally know where they stand and what their intentions are but everyone is watching everyone else to see who, if anyone, is gonna break ranks first. And if that happens all bets are off. Again.
Okay, now about Procaps. Remember the whole Smarts Parts rigamarole? The on again off again, it's sold, it's not routine that went on for some time? (Months.) Well, it's looking like that may prove to be the case with Procaps. Reports of the sale were premature and it seems three paintball companies put in bids with GI's being the highest in total but not in cash. (According to the latest.) The three companies are the same ones as has been previously rumored; GI, KEE & Tippmann. (Yep, that Tippmann.) It may be knowledge of being the top bidder is what set off the premature rejoicing at GI--but at any rate it's all rumored now to be moot--as the bank (the ever ubiquitous "bank") has rejected all the bids. If so it's back to the drawing board for everybody. Sure, why not?
A potentially important related issue for competitive paintball teams and players is how the sale, non-sale & whoever ends up with Procaps, if it's a paintball company, affects sponsorship deals for next season. In recent years the process has lagged, with the industry dragging its metaphoric feet, and with the whole Procaps thing up in the air there's no telling how it might impact sponsorships.
With respect to the latest RL rumors there's conflicting claims. Middle or so of last season the rumor started floating that Sergey Leontiev (owner of RL) was backing off his prior commitments to the team and that was part of the internal issues going on there that resulted in the poor showing in Jersey, the rumored retirements (I mentioned last time) etc. If that was true to begin with, it is now being rumored that whatever the problems were they've been settled and Sergey (and his money) are back in full force. As to the make-up of next season's roster there's conflicting stories about the U.S. players--did they quit first?--and the apparent factoids that the Russians have been looking at some other non-Russian players recently. It wouldn't surprise me if they ended up with an all Russian roster but it also wouldn't surprise me if they didn't.
Finally there's some deep chatter, way deep chatter, about the NPPL making some substantial changes to their format. It may be something that's under discussion but frankly I don't put much, if any, stock in it at present. If I hear more about it and it sounds at any point like it might really happen I'll get into it in more detail--but for the time being it's just a seriously outlandish rumor. (Even for me--and even unvetted.)
Thursday, November 3, 2011
Random (paintball-related) Rants
The first isn't really new but my resolve to do something about it coalesced today. I am referring to the seemingly endless fount of email pressers the big event series spam you with as part of their "service" to their sponsors. I have objected to the volume in the past and nobody cared. (Which is fine.) But even as I ranted about it I let it continue resignedly accepting it as a personal sacrifice for the good the game sorta thing. Yeah, well, I'm done with that. Before I continue maybe I ought to make it plain that I am not a gearhead. Never have been. (If you are your tolerance of such mailers may accordingly differ from mine.) Never had more than a passing interest in the stuff of paintball so getting slammed with notices of those new barrels or that new shoe or whatever I couldn't care less and with the rising volume it has just become a nuisance. But the good folks at PALS have taken it beyond annoying and into stalker-ish territory. 18 email promotions in the last four days was the final straw. I couldn't easily unsubscribe so I relegated all PALS email to my Junk folder. And odds are they won't be the only ones. (I don't like direct mail either.)
In the last day or so somebody started a thread in the PSP forum over at the Nation ostensibly querying views on the Coaching Question. Referring, as usual, to sideline coaching, hollering, incoherent screaming, sign waving and the like. He did so by setting up the false dichotomy of more run throughs versus sideline coaching and equating run throughs as competitive paintball's version of the slam dunk. Once upon a time in basketball the dunk was exciting. When it didn't happen that often. Today, the way the pro game in particular is played, there may be a dozen dunks in a game. Whoop-de-doo. The more routine an action becomes the less interesting or special it becomes--not the other way 'round. Personally I'd rather see 48 minutes of good hoops than a highlight reel of outsized men jamming the rock through the hole at close range. But I get the analogy--even if it is flawed. The problem here is, that much like the OWS (and all the lookalike protests it has spawned) they may have identified a legit issue but their "fix" doesn't actually address that issue. A sideline coach never stopped a well-executed take down. Period. End of story. Now if the real issue is getting the take down and living to tell the tale that's a different issue--but even that isn't because sideline coaching makes it impossible or even nearly so. Time to move on.
Separate from the will-a-merger-change-the-format chatter is the question of what the Pro division looks like in the aftermath and how the merger might impact the other divisions. In recent years the Pro field in the PSP has been the exclusive province of the Pro teams until Sunday and even then the pro refs are exclusive to pro matches. In the PSP not only does the format contribute to a best outcome but so does the quality of the officiating. (It's not perfect but it's a damn sight closer than anything the NPPL has ever put on their center court--with one exception.) A continuation of the basic practices will either limit the number of pro teams or force an expansion of the pro reffing cadre and its supervision. And that is not a minor consideration. There has also been some talk of bringing back the Semi-Pro Division. Part of the problem is that NPPL has 10 pro teams that do not already participate in the PSP and the showing of (Pro 7-man competitive) Portland Uprising recently has to be viewed as a cautionary tale by the rest. So, A) there isn't room under the current system for everyone, and B) it isn't unreasonable to assume that some number of the potential new guys aren't going to be competitive--at least initially. Toss into the mix that only 11 of the current participants in the NPPL have "owner" status (and that may not mean 11 teams) and the plot thickens some more. One would have to assume that "owners" have a leg up but even then there are a few teams that currently have rostered players who also play on other teams and there's no telling exactly how that could shake out--although that is almost certainly part of the reason there are board members dead set against a merger. Whatever happens it isn't going to be as easy as simply deciding to do it. Part of whatever happens will be predicated on what already is.
Thursday, September 22, 2011
Left Coast Rumble
Oh, yeah, you probably want to know who the rumored to have been cut players are. Word is it's LJ (Justin Schwartz), Marcello (Margot) & Bobby (Aviles.)
UPDATE: Justin from ProPaintball says he's heard it isn't official yet and that there will be a team meeting to discuss the issue. Thanks, Justin!
My spelling errors, with respect the player's names, has been corrected in Comments. I left the original post as is to minimize confusion in the comments section. Thanks.
Friday, July 1, 2011
(Rumored) Mass D1 Exodus to the Pros
But let's back up for a second and define being competitive. Is it simply showing up and taking your lumps? I don't think so (and it's a subject I'll be returning to shortly.) Is it earning the respect of your fellow competitors? Or proving you belong? And if so, then how does one go about doing that? Is a team competitive that always finishes in the bottom half? In tournament paintball the measure of a team's merit has always been about playing on Sunday, moving beyond the prelims and playing for a chance to win. So check out the teams in the Pro division and see who is making Sunday more often than not. They definitely belong. Apply the same principle to D1. For some of the teams its their first year at D1. A couple of them jumped from D3. But there's more to it. Divisional play is also where you (better) learn how to win. If you look at the current D1 ranks only one team has any consistent history of winning. (Notice how good a job I'm doing not naming names. Frankly I don't need the grief. And I haven't used the expression "sucks" once. Yet.) The other factor at play is that the old APPA classification system as applied to the PSP intentionally dumbed down the upper divisions of play with the greatest impact on D2 & D1. (I wrote about this extensively back in 2008 & 2009. The Logan's Run series of posts wouldn't be a bad place to start if your interested.) The fact is the general level of play in both D2 & D1 have yet to recover and as a consequence aren't as difficult as they once were--at least at the top of the bracket(s). The divide between the pro ranks, by and large, and D1 is greater today than it's been in years. And then there's this other thing: nobody on a D1 team who isn't already ranked pro or semi-pro (does that still exist?) has a clue whether or not they are capable of playing at that level--and no, your friends, family and teammates opinions don't count 'cus they don't know any better than you.
Which brings me, in a roundabout way, to what I called back in 2006 The Era of the Pro Loser. (Link is to Dead Tree Archive.) When Pro teams began to play only Pro teams it significantly changed the dynamic on a lot of "Pro" teams and altered forever the perceptions of the Pro teams in the eyes of divisional players and fans. It also introduced a concept, that as yet bears no real significance, but will the day after money turns competitive paintball into a sport. (Should such a day ever come.) And that concept is parity.
Once upon a time Pro teams proved themselves by routinely devouring the lesser ranks in preliminary play so that what happened head-to-head seldom affected the general perception of a given Pro team. After all, they crushed everybody but the other Pros. Sure, fans would make distinctions between Pro teams but not like they do today. And, as a consequence, the Pro teams of yesteryear didn't view themselves entirely through the lens of Pro-to-Pro only competition either. Middle of the pack Pros were perfectly respectable because they were acknowledged to be better than Joe Average (and Joe Am.) They proved it every tournament with rare exceptions.
Today's Pro environment is a considerably harsher place. Not only are many Pro players perceived differently they inevitably begin to perceive themselves differently too. And the reason for both these changes is losing. In a closed division when somebody wins, somebody else loses. (Brilliant, I know!) But it is particularly telling amongst the pro ranks because there is no where else to go and in the same way winning breeds success so too losing breeds failure. It is psychologically bruising and will tear a team apart faster than anything other than their bankroll disappearing. It's different for every player but there is a finite window in which to succeed before the player becomes damaged goods. It's why some older (not to say over the hill) players stick around. It's why teams bring in fresh blood. It's why teams with well regarded players never get over the hump. Losing takes it's toll. It's why every D1 team contemplating making the big move needs to think long and hard before making that commitment. Any team that makes the move before they learn how to win is stacking the odds in favor of failure. Any team that makes the move without internal and external leadership, confidence & determination is almost doomed to fail. Bravado is not confidence and there is no replacement for winning. Every player and team that steps up to the Pro challenge always says they are prepared to learn the necessary lessons the hard way but I would bet good money that most of them are utterly clueless. If I were counseling D1 teams on how to handle their bidness--and I am--I would strongly encourage every team learn the lessons that can be learned in D1 first and position yourselves to succeed as best you are able because once you make the move the clock starts ticking on your dreams. And the odds are you will fail.
Tuesday, March 29, 2011
Big Brother: NPPL Division
UPDATE: Virtue sent the ProPaintball kids an email claiming Damage had chips in some guns in Galveston. Since they say we did I don't doubt it's true. My comments above were based on what I thought I knew--and it wasn't something I followed closely once I was comfortable that it wouldn't affect our guns.
Every indication I have seen suggests they work as advertised though I don't think we had them in long enough to judge potential impact on battery life. Even so, as a practical matter it seems to me any concerns of that sort are probably over-stated.
That said (typed) (keyed) (whatever) I do have some concerns. The timing is poor to say the least and if I were on a team that had no prior experience with the chips I would flat out refuse to accept them at this late date. I might be otherwise convinced if the purpose was purely testing at HB and I had the option to opt out if it appeared there was any loss of marker performance. But that's just me. Beyond that we have no idea how the ROF will be enforced. Let's agree the chip accurately monitors the firing of each and every paintball. So what? There is a 15 bps cap on a gun shooting in a semi-auto mode. [In the PSP with ramping guns enforcement measures the time gap between shots. A dirty little secret is most ROF violations are both unintentional and outside the player's control.] It seems to me semi-auto mode assures inconsistent gap times between shots while the cap theoretically will limit a marker to 15 bps regardless of how fast the trigger is being pulled. So my question is what constitutes a ROF violation? How does the chip monitor for that? And how does that data result in pulling the appropriate penalty? Finally there's the question of the collected data. The idea is that accumulated data has potential value. If so, who is collecting it and how does the league assure it won't fall into the wrong hands? Or is it the league's intention to make all the data available to anyone who wants it?
And what about the schedule? Yeah, buddy. At HB the league is not only beginning the 2011 season it is undergoing a critical test with a live streaming webcast on ESPN3 and chooses to go with a new format in which up to one third of all the scheduled games may not be played. Looking at the schedule there is already extra time plugged into it--I'm assuming for some extra TV type stuff like interviews and player info--but still, if those third (and deciding) games aren't routinely happening I can foresee a lot of empty air time. Fingers crossed.
Sunday, March 20, 2011
Arsenal Out Ducks In
Friday, March 18, 2011
The Pro Division at PSP Galveston
I don't know how well this post is going to go over. I guess we'll all find out together. Btw, if you're hoping for dirt you are out of luck. The last thing I need is to antagonize (any further) the other pro teams. But you never know, some peeps have delicate sensibilities.
The new kids on the block (CEP) benefited from the rules changes as first event pros--yes, that's an opinion, feel free to disagree--but also gave indications they have some real potential. In the recent past a large part of the transition for newcomers was adjusting to the pace of the pro game. The Galveston field and new field dimensions neutralized that factor and allowed CEP, for the most part, to play within their comfort zone. More importantly the team demonstrated it has the ability to evaluate its own performance and make positive changes and improve on the fly. Now they just need to get used to the officiating and cut down on the penalties.
It's apparent Vicious used the off season to build on lessons learned last year as they came to Galveston and played very consistent team paintball. The execution of their game plan was of a high order and they played confidently yet within their limitations. If they continue to play like they did in Galveston they will have successfully made the transition to competitive (and dangerous) pro team. Kudos to Greg as well for maximizing the team's results and minimizing their weaknesses.
Much the same might be said of the new (or is that the old?) and improved X-Factor. They have technical similarities to Vicious but are, I think, less predictable and more versatile. And I fully expect them to break through at some point during the season. They are a well-balanced team and as long as they can maintain their focus and keep a unified eye on the prize will always be competitive.
I'm somewhat undecided on the Ironmen. Don't get me wrong, I think SK is doing an excellent job and the mix of youth and experience is good. And it's hard to argue with results. The Men came in and knocked off the Legion and, until the last point was scored in their last prelim match, had a chance to move on. With the loss of Oliver and with Mikko missing Galveston I doubt anyone--except the guys on the team--expected the Ironmen to be that tough. And yet I remain unconvinced. The new field is a great equalizer. It mitigated the explosive potential of some of the teams. At the same time some of the young Ironmen have some real physical tools. Overall I think the new field is a net plus for the less experienced and/or less physically gifted teams. But if the kids focus on learning and the Old Guard remains hungry the team will challenge everyone they compete against.
The new rules do not favor the Red Legion. The new field slows the game down. (Have I mentioned that before?) (If I had a nickel for every time I ...) It also tilts the balance back toward the mental game--not all the way but a little closer to equilibrium. Of course the mental game needs to be accompanied by the will to act and take risks. And the lack of an extended opportunity to break down and evaluate each layout minimizes one of the team's long time strengths. Does this mean they won't win anymore? Not at all. Like the rest of the pro teams they will adapt and find new ways to be successful. It would be rather ironic though if their ultimate solution is to loosen the reigns on (some of) their players.
Infamous is not only a very experienced team (perhaps the oldest team on average in the league?) but more importantly that core of experience has a tremendous will to succeed that is the key to their results and consistent competitiveness. It almost doesn't matter how old any of them are or whether or not they can match the athleticism of some of the other teams. They can't; too many lumberjacks, not enough pirates or ninjas. But they continue to compete and be successful. Something of a pro's pro team. The field change won't be a problem for them, it may even be a plus--although I hesitate to give the changes much of an impact because Infamous has a proven track record that covers both leagues and every sort of field imaginable.
A number of teams underwent significant roster changes in the off season; Shock, Impact & Dynasty. Clearly Dynasty made the transition with hardly a hiccup. The return of Ollie, a core of champions, experienced and talented young players and a willingness to relinquish control to Hinman's leadership looks like it's accomplished exactly what was hoped for--and needed. The flipside of change is that it's always a roll of the dice. In any team sport the intangible of chemistry can override all other circumstances. Beyond that it frequently takes time for a new mix of players to work out how best to play together and when you consider the limited time available now to learn the competition field it's not surprising that all the pieces didn't fall seamlessly into place for Impact & Shock. So, while Galveston results may not have met expectations those results are also no real indicator of future performance. In Impact's case the team also brought in former Philly coach Jason Trosen which added another layer of change. Even so, Impact's results, while likely disappointing, were still competitive. In Shock's case their results are definitely shocking. A little bad luck and perhaps a little complacency and you have a recipe for an unexpected disaster. If nothing else it should serve as a warning to the other pro teams that the new rules and field are a leveler and that the division may exhibit unprecedented parity this season as a result. Fortunately Shock is young, hungry & resilient and they will fight back.
Lastly we come to Damage. Damage is a laid back team. It is both a strength and a weakness. There is steel under the relaxed exterior but no killer instinct, no stoked furnace of desire constantly burning to be the best. That doesn't mean that winning or losing don't matter. It does. But it does mean the team must rely on its strengths and execute the game plan with greater consistency and more confidence. The greatest accomplishment in any sport isn't reaching the top--it's staying there. After being focused (frequently for years) on achieving a singular goal the tendency after the fact is to relax. And that can lead to complacency because it's hard to find the same motivation, to stay hungry. The one real weakness Damage has is a lack of internal leadership among the players. This sky remains the limit--the question is: How bad do they want it?
Tuesday, March 1, 2011
Being Charlie Sheen
In case you missed it, it seems DC Arsenal (T4's personal money pit) has not only been reconstructed but has picked up the final CPL spot from a grateful Millennium Series.
And while I don't normally do this--in other team-related news TB Damage has made it official and added Alex Delannoy to the team roster. Nicknamed (as of last weekend) "Deuce" because he's the team's second Alex, behind Spence, Alex was one of those who attended a recent by invitation only tryout. Despite being French Alex proved to be a very solid player. He has the work ethic, attitude and desire to learn and succeed. Bon chance. (By the way I expect this to improve jersey sales to France. Get 'em while they're hot.)
Anyone want in on the betting pool for the date GOG paintball files suit on a patent infringement claim? (Did you get it? No? Think about it a little longer. It will come to you.) Dollar a day, winner takes all (minus overhead and administrative costs, of course.)
On the subject of getting old farts to play competitive paintball again I'd like to announce a tiny success I had absolutely nothing to do with. Some of my old teammates are putting the old team back together to play the next CFPS event in March. A bunch of them were out practicing the layout this past weekend and had a great time. In fact, from the moment Ed first suggested it the idea seemed to capture the imaginations of most of the guys despite the fact some of them hadn't touched a marker in as many as 6 or 7 years. And they weren't put off by the ROF or an xball field even though one of the guys insisted on using his Revy--unaccustomed as he was to the new heavyweight hoppers. There is no point to this happy little anecdote other than it took one guy to step up and say, "Hey, why don't we play some paintball? We haven't played in forever and, call me crazy but it sounds like fun."
On the downside the old team isn't playing the PSP despite the new rule changes and it's very unlikely they ever will. Most have families and the responsibilities that come along with that and don't have the drive, time or commitment anymore. But who knows, having gotten a fresh taste of the paintball drug they just may prove to be semi-regulars on the local scene again.
Speaking of the PSP it looks like the most official attendance numbers for Galveston will be 124, which is a 15 team improvement over last year's Phoenix season opening event. 124 is a very positive number given the number range the PSP was considering in their worst case scenario projections. It's important now to solidify a good start and build on it by getting everything in order (and the information out to the playing public) on the next event. The lack of continuity and sense that the near term future isn't settled is, in a word, unsettling.
NPPL 3.0 also has 124 teams registered for HB with plenty of time left for additional teams to get on board. While it isn't clear how many of the registered teams are paid the registrations alone indicate at least as much interest as last year. I am curious though as to how teams are responding to the new Stay, Play & Save policy and whether or not the league will really enforce the policy id or when push comes to shove. Regardless the Blast on the Beach appears to be on schedule and on target to help launch the 2011 NPPL season.
Oh, here's another one; Charlie-ism that is: "The only thing I'm addicted to right now is winning." Call me crazy but at least in the world of competitive paintball you could do a lot worse.
Thursday, February 24, 2011
Another PSP Pro Experiment
The league will be officially returning to two minutes between points and reducing the number of timeouts by one, to one per match. (You may recall the league experimented with 90 seconds between points last season. It ended up being done manually (and inconsistently) so that sometimes the 90 seconds was really 95 or 96 or 85 or whatever. Returning to two minutes and one timeout; no problem.
The other change is that the pro division will play Saturday and Sunday only. Two brackets of 5 teams will see each team play 4 prelim matches. 3 on Saturday and 1 on Sunday morning. 2 teams will move from each bracket directly into the semi-final round. And a 3-4 match will not be played. (For 2011 prizes are limited to first & second place only.) (Of course a distinction must be made for awarding ranking points--unless they decide to award the same ranking points--which only means it will still be necessary at the next event to make a differentiation for seeding purposes. And if they are seeded in different slots how will it be determined? Keeping in mind seeding has a potential impact in deciding tie-breakers.) This change also means no quarter-final round as only four teams go thru instead of 6.
In a bracket of 5 teams playing four matches there are a limited number of outcomes mathematically. If a team goes 4-0 in their bracket there are only three other relevant outcomes possible. Another team will go 3-1 and the top two will be clearly defined. If no team goes 3-1 with a 4-0 team the only other possible results will be either 2 or 3 teams tied and 2-2. What that means is that any time a team goes 4-0 the odds are the second team will be chosen by tie-breaker from as many as 3 different teams. In a bracket where the best record is 3-1 there are also three possible outcomes. Another team may also post a 3-1 record with the result being two teams with superior records to the rest of the bracket. Alternatively, if the best record is 3-1 it is possible for 3 teams to finish 3-1 which means that one team finishing 3-1 would be left out regardless of what the other bracket did. Or, the next 3 best records will be 2-2. As with a best record of 4-0 a best record of 3-1 results with odds favoring a tie-breaker to determine the second team out of the bracket. If the best record in a bracket is 2-2 all five teams will have identical records.
Assuming WC is organized according to this plan over the year 8 brackets will play a prelim round and either 5 or 6 of those 8 times one or more semi-finalist will be determined by tie-breaker. And when it comes to assigning seed points to non-semifinalists the majority of places will be determined by tie-breaker.
Now I don't know about you but that doesn't look like a competition to me when so many of the places will not be determined on the field but instead will come straight out of Tony's list of tie-breakers instead. (And how 'bout having those published in the rule book prior to Galveston?)
Were similar issues at play in the past? Yes, but not to the same extent and taking 6 teams thru and having a quarter-final assured, as much as it possible, that the best teams earned their result. Remember, Impact won Phoenix last year as the lowest seed starting Sunday morning. If this change sticks we could see 2 teams in the semi-finals whose records were matched in the prelims by as many as four other teams--and frankly, that sucks--and begins to skirt the borderline undercutting the legitimacy of the pro division.
Monday, February 14, 2011
Tryout Sunday
We wanted players from Florida (or close enough to make every practice, without fail), we wanted upper division experience along with a few other preferences and vetted the original contact list to make the tryout invitation only. Of the 22 players vetted 18 showed up on Sunday morning.
(To all of you reading this who were there, thank you. Ballers each and every one. Not a dud in the bunch. We appreciate your time and effort.)
For the most part we had them run 40-yard sprints, in full gear with guns, and play 1-on-1's. Early on the wins versus losses were less important than they later became as we were evaluating their fundamental gun skills along with things like aggressiveness, game smarts and attitude. Each 1-on-1 began with the players sprinting across the back of the field from one corner to the other to help simulate game conditions and along with the repeated sprints produced a baseline for simple conditioning.
After a series of preliminary rounds we began matching up players to compete against each other with those players with losing records essentially placed in elimination brackets. It was time to start being successful. Around 3 hours into the process the numbers had been reduced to a final 6. Those 6 were briefly interviewed singly in part to reconfirm their ability to meet our demands if they succeeded in being chosen and to answer any additional questions we had. Then it was time to play some 2-on-2's with the players paired with a team player. Here we would see their natural inclinations come into play. How they responded to a greater challenge, their knowledge and understanding of a player's role in different positions on a wire and so on. 6 was reduced to 4. The final 4 played some 1-on-1's against Bryan Smith. While not particularly successful--nor were they expected to be--they all demonstrated they were thinking, (hopefully) learning and attempting to be proactive with each new opportunity.
At the end of the day we weren't prepared to make a final decision. The remaining 4 players were invited to next week's regular team practice where we will have one last opportunity to see how they measure up and fit in. At best they still only have a fifty-fifty shot to make it.
Thursday, December 23, 2010
Pony Back in Harness
(Sorry, Chris, I couldn't resist. Truth is it will be great to see you on the field again. I'm looking forward to it.)
Tuesday, November 30, 2010
CPL meltdown?
Word of the Joy Division retirement from the ranks of pro teams probably couldn't have come at a worse time for the Millennium Series and its premier division, the CPL. Each season the CPL relegates the two bottom teams back to the SPL while promoting the top two SPL teams. At least that's how it's supposed to work. Keeps everyone working hard, something to play for and so on. Except as I recall last season there were a few instances of teams who earned promotion who chose not to be promoted. The MS then had to go down the list until they got some takers to fill the open spots. (Though as I recall that didn't include any CPL spots ... but I could be misremembering.) Regardless, it's going to happen this season.
The two CPL teams to be relegated are the Ducks & Comin At Ya. According to the formula they should be replaced by Art Chaos Moscow and Outrage Valence. Assuming both teams accept promotion that will still leave holes In the Bullets, Joy & Menace spots. That means 5 of 16 CPL teams will turn over this season. Nearly a third. More interesting is the fact that Menace is looking to sell their spot as is (apparently) their right. Does the same apply to Joy & Bullets even though both have formally announced they are done competing? If Menace can sell its spot why not Bullets and Joy? (Maybe they can.) Does Menace have to sell before next year's license fees come due? What if there are no takers? For one thing the CPL pool gets diluted as the MS offers the open spots around to any SPL takers. Relegation & promotion are made a mockery of--and how can the league begin to justify charging a licensing fee for something nobody is willing to buy? (The answer to that remains the apathy of the Euroteams to stand up and refuse to be squeezed but that's a separate topic.)
Last year's Millennium scramble revealed the cracks in the structure. This year the cracks are fissures and the league doesn't have enough plaster to hide what's happening this time around.
Monday, November 29, 2010
The Monday Poll
Anyway, according to last week's poll there's a significant number of players the voters have little faith in--so who is most likely to replace lost pros? Which team is most likely to make the jump? Yeah, instead of multiple guess where y'all pick as many teams as you want this time you only pick the single most likely team. Then we'll see what you know, or think you know before word begins to leak out--'cus there are teams seriously making the calculation and considering the leap.
UPDATE: Wad'daya mean the TonTons are already pro? I just them at Cup playing D1.
Monday Poll in Review
Wow! 20 pro teams played some or all of the events in one or both of the two major leagues and you people gave only 7 of those teams better than a 75% of playing pro in 2011. Of those 7 none was over 80% (Red Legion & Vicious). The rest of the 7 were Damage (78%), Impact (76%), Dynasty (78%), Infamous (77%) & Ironmen (78%). Of the 13 remaining teams none exceeded 50% except for Aftershock (59%). The next closest sees 4 teams in the 40's; Blast (47%), Avalanche (43%), X-Factor (40%) & XSV (42%). Fortunately this vote appears to be more a referendum of name recognition and favoritism than anything else.
On the one hand it also looks poor for the NPPL crew as most of the lowest rated teams are also exclusively NPPL teams but again, that strikes me as more commentary of the voters connection and perceptions about those teams than anything else.
What if though we combined this poll with the discussion of NPPL team/owners boycotting the PSP. What if, instead of just Dynasty and Impact it was all the crossover teams with an ownership stake? According to this poll that would leave no more than 5 returning established pro teams and questions exist with at least two of those regarding their viability for 2011. Is 5 acknowledged pro teams enough to legitimize a pro division? Hey, I'm not advocating anything, I'm just asking. Realistically I expect both leagues to be down at the pro level in 2011.
Wednesday, November 24, 2010
What's A Pro Team To Do?
One side of the argument says it's a no-brainer; the pro teams ought to stick with the PSP. That's where competitive paintball legitimacy exists. That's the league that promotes the most popular format. That's the league a modest majority of the industry support. The league that has active regional leagues promoting the same format. The league that has its bunker sets at most every local field that has an airball field. Etc.
The other side of the argument says do you put in all the years necessary and make all the sacrifices required only to be told what game you're going to play and get kicked to the curb at the whim of sponsors or the league--or, do you choose to take the risk, have a voice in your future and a stake in the game you play? And that's it. Pure and simple. Cut and dry.
In the past NPPL 1.0 (Pure Promotions) kinda, sorta promised (fingers crossed behind their backs) that a restricted pro division has some inherent value to the teams that earned a spot could trade on. At the same time the NXL didn't fool around. They sold franchises to team owners and tried to to take the shortcut to big money sports. (Not that other guys weren't doing that too.) Anyway, the point is that once that rabbit was out of the hat and paintball's elites began to think about the game as a sport and as a road that could carry them into the future there was no going back. And it's not like it was some crazy idea--okay, maybe it was some kinda crazy idea--but the further point is that the idea originated with the leagues, factory team owners and other elements of the paintball establishment.
So here we are. Two leagues. Lots of opinions about the merits of each but what we're talking about here is where does the future lie for the established pro teams? It's easy to say that any vision of greater success, real money--even just a taste, is a pipe dream in the current situation--and it probably is--but a voice, a say, a stake in something, even if it doesn't pan out, is a tangible something compared to nothing.
Look, I personally prefer xball--even in Race 2 form. I was against trying to jump start another NPPL attempt. I understand completely why the PSP thinks the pro teams are out of their minds. After all, it's the PSP that has taken all the risks, fought through the lean years and continues to deal on a daily basis with a laundry list of liabilities that must be accounted for before there's any talk of profit. But.
None of that matters. The nature of the game as it exists today means the quality of the pro teams playing give the league(s) validity. If all the NPPL pro teams boycotted the PSP are there enough established quality teams remaining to sustain a pro division?
Let's hope it doesn't come to that.
Monday, August 23, 2010
Is There A Method To The Madness?
Having glanced over the latest results though I'm curious about an aspect (or two) of the methodology at work. In particular how the issue of two different leagues plays out when only some of the ranked teams compete in both. Clearly, it's a factor as the top 4 teams all compete in both but it does create some potential controversies as well. How does one reasonably compare Vicious with Mutiny, for example. Are the rankings shaded in favor of one league or the other? Can any team that doesn't play both realistically end up on top of the rankings? Would a team that plays both but performs poorly in one be penalized compared to a team that only played one or the other?
Methodology aside, nobody wins or loses on the internet, so it really doesn't matter--but, even so, I can't help but be curious.
Friday, August 20, 2010
Pro Team Attrition
As in the past we first see signs of the next round of losses after mid-season. With Arsenal re-joining the NPPL in DC (and 3 D1 teams tossed into the pro mix) it (mostly) covered the no-show status of Entourage & Explicit. Not as well known a majority of XSV regulars didn't make DC either. Under the surface there is the reduced practice schedules of many pro teams (just like last year) and at MAO there was an undercurrent of dialogue about current pro teams taking a hard look at their ability to continue past this year. The numbers suggest anywhere from 4 to 6 pro teams may be unable to compete in 2011. And realistically similar numbers may come from the other major league although the NPPL may benefit from some two league teams opting to go NPPL only. Assuming the NPPL extends into 2011. (I'm not hinting at trouble--only that even if the NPPL manages to break even in 2010 there remains substantial debt from 2009.)
It will be intriguing to discover if the new paintball (and corresponding rumor of prices & costs) has any impact on pro team attrition or even major league paint sponsorship. Whispers suggest that some dialogue already exists sub rosa on the sponsorship prospects for the prospective new paint manufacturer and a significant cost reduction could breathe some new life into struggling programs.
The other factor that could help with pro attrition is VFTD's oft repeated suggestion that pro field layouts not be revealed prior to the event(s) which would radically reduce practice paint usage and the "need" to burn tournament volumes of paint in scrimmaging points.
(Yeah, yeah, the paint wars is coming. I didn't forget, just got side-tracked.)